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Snakeeyes
08-25-2011, 08:12 AM
http://www.polbear.no/red/trbbar.jpg

TRB's Sector 10 Guide

http://www.polbear.no/red/trbbar.jpg

http://www.polbear.no/red/images/Snakeeyes/sec10.jpg

Location: Same elevator as for Sector 13/28/35
Level Range: Level 100 - 150

http://www.polbear.no/red/trbbar.jpg

You will enter an outpost with lots of unicorns killing aliens that manage to get through the defensive fence that leads to the sector itself.
IMPORTANT! This fence will kill you! You have to sneak between the two fences to make it to the outzone alive.

Before you head inside starting to slay aliens you would want to talk to the Unicorn Duty Sergeant located east in the outpost.
He will give you 5 missions that will give you great AXP, XP and Token rewards!
Most of these missions you will complete by simply fighting your way through the sector, you get the reward automaticly by completing them.
Note that you won't get mission updates while being in a raid.

These are the missions:

Kill 5 Alien Medics
Kill 5 Alien Communication Officers
Kill 5 Alien Leaders (Generals, not the big ones, but smaller mobs)
Collect 5 Alien DNA (Use cage on Alien Larvas) (DNA must be delivered, but can be farmed for later)
Kill 20 Alien Immature Vectors (long task, but no timer)

Pull them all and have them running when you enter the outzone

http://www.polbear.no/red/images/Snakeeyes/larvae.jpg

Oh and one last thing.

BRING BACKPACKS! :)

http://www.polbear.no/red/trbbar.jpg

So you got the missions, the backpacks and you carefully sneak between the two deadly fences. Now what?
Well this is the main income source for many AO players, so expect to find a lot of people killing stuff and maybe even training you at times.
I haven't seen much of people trying to OD you or KS, because the aliens spawn pretty fast.
This might still happen in the first area you enter, where the aliens are easy to kill and you can run back and hide behind the unicorns if you're failing.

http://www.polbear.no/red/images/Snakeeyes/regen.jpg

You will find a huge variety of Alien mobs and also the Regeneration Conducts that snares you and heals the mobs around you if left alive.
These you'll want to kill first ofcourse. Use walkmode to get in range with them easier, if you are melee.
Unless you are a level 150 twink you'd want to bring atleast a team to Sector10 if you want to go any deeper than the first area.
Pretty often you'll have 4 mobs on you at the same time, but if you have a decent twink or a team you should make it to the middle area.
If you are farming bounties, doing missions or farming tradeskill items or relay items you don't have to go any further than this. (I'll explain loot soon)
But if you want to get to north, east or west side to spawn Alien Pocketbosses you'll need a team of twinks or a hardcore raid.

http://www.polbear.no/red/trbbar.jpg

Bounties

Bounties are 3 different items that drops from common aliens now and then. These also drops from the Generals of the other APF zones.
But in Sector 10 they drop from random mobs, and this is where the steady income comes from.
All 3 types can be traded in for 4 million credits, and if you got a backpack full of them you can do the math ;)
Note that these items also can be traded in for tokens, should give 10 tokens for a level 150 character.

http://auno.org/res/aoicons/218758.gif Kyr'Ozch Video Processing Unit
http://auno.org/res/aoicons/218768.gif Kyr'Ozch Rank Identification
http://auno.org/res/aoicons/218775.gif Kyr'Ozch Battlesuit Audio Processor

http://www.polbear.no/red/images/Snakeeyes/bursar.jpg

The bounties can be traded in for creds by Unicorn Bursar close to the alien daily mission and LE mission ships.
It is also possible to trade them in for tokens to the Omni-Tek Observer or the Clan Liaison in the same area by the bar.

http://www.polbear.no/red/trbbar.jpg

Misc Loot

The aliens in Sector 10 drops a ton of loot. Everything from Bio-Clumps to bounties and ICE for city CC.
They also drop some items needed to make the Alien Augmentation Devices and the Alien Tank Armors.
You'll have to kill the Alien pocketbosses for some of those items though.

See AO-Universe Guide for Tradeskilling (http://www.ao-universe.com/main.php?site=knowledge&link=3&id=324) of these items

Items that drops from common aliens:
http://auno.org/res/aoicons/257196.gif Hacker ICE-Breaker Source. Fills city CC to 100% HP. Drops often in Sector 10.
http://icon.static.xyphos.com/18031400-288307.gif Kyr'Ozch Weapons.
http://auno.org/res/aoicons/144715.gif Alien Armor Materials. Used for AI Tank Armors.
http://auno.org/res/aoicons/12252.gif Alien Activation Crystal. Used for tradeskilling.
http://auno.org/res/aoicons/247101.gif Clumps of Kyr'Ozch Bio-Material
http://auno.org/res/aoicons/83069.gif Alien Data Storage Crystals. Used for Alien Augmentation Devices.
http://auno.org/res/aoicons/23003.gif Inactive Nano Input Hood. Can be upgraded with Swatch from city generals.

Plus the bounties mentioned above and the pocketboss tradeskill items mentioned below :thumbup:

http://www.polbear.no/red/trbbar.jpg

Alien Pocketbosses - Tradeskilling

http://icon.static.xyphos.com/18030000-284321.gif Alpha
http://icon.static.xyphos.com/18030000-284323.gif Rho
http://icon.static.xyphos.com/18030000-284322.gif Sigma
http://icon.static.xyphos.com/18030000-284324.gif Kappa

All the four different pocketbosses can be spawned at either of the 3 spawnpoints shown in the map above.

Some lucky loot drop and farming is needed to get the parts needed to spawn these bosses

Items for the Signal Relays

http://www.ao-universe.com/aodb/icons/284331.png Broken and Powerless Signal Amplifier x 4
http://static.ao-universe.com/website/images/icons/kyrozch_fuel_gland.gif Kyr'Ozch Fuel Gland x 4
http://static.ao-universe.com/website/images/icons/inert_kyrozch_teleportation_relay.gif Inert Kyr'Ozch Teleportation Relay (phats!)


Items for Tools to type the Signal Relays:

http://static.ao-universe.com/website/images/icons/rho_compiler_unit.gif X Compiler Unit (4 different types, one for each boss)
http://static.ao-universe.com/website/images/icons/alpha_crystal_left.gif X Crystal - Left Fragment (4 different types, one for each boss)
http://static.ao-universe.com/website/images/icons/alpha_crystal_right.gif X Crystal - Right Fragment (4 different types, one for each boss)

See AO-Universe guide for Tradeskilling (http://www.ao-universe.com/main.php?site=knowledge&link=3&id=485)

Make a note of that last part though. I'm betting most Sector 10 characters has someone else do their tradeskilling.
Don't activate the Tuning Unit or combine it with Untuned Kyr'Ozch Signal Relay on the tradeskill character.
It will become NODROP! And the tradeskill character probably can't enter sector 10? (above level 150)

The good news is that the Tuning Unit tool itself doesn't get "used up"
You'll have the tool for future Signal Relays, so you don't have to farm new tools every time.

http://www.polbear.no/red/trbbar.jpg

Alien Pocketbosses - Loot and Guide

From the middle area you can choose to go north, east or west to get to one of the spawnpoints where you can spawn your alien pocketbosses.
The paths are pretty crowded with aliens that respawns pretty quick, so you have to be both careful and fast to move forward safely.
You will reach a fence area where you have to click a box on the ground to cross safely, check for a yellow icon in your NCU before crossing:

http://auno.org/res/aoicons/117852.gif Alien Bio-Transmission Encoder

You also need to do this when you are leaving the area, unless you are warping out or die ;)

http://www.polbear.no/red/images/Snakeeyes/teleport%20ring.jpg

You will enter a large area with a spawnpoint in the middle. This is where you spawn your alien pocketbosses.
Mark the Teleport Ring and stand in range of it, then right click the finished Signal Relay from your inventory.
You will not lose your HP like you do with pocketbosses in the Shadowlands.
I'll provide some info on the different boss types, but not exactly how much damage they do or what damage types they use.

http://icon.static.xyphos.com/18030000-284323.gif Rho - Ilari Khazon Ra
The easiest of the four boss types.
This one spawns adds behind you, but they are not the hardest of mobs.
With some good damage in team/raid you should be able to kill the boss before the adds spawns.

http://www.polbear.no/red/images/Snakeeyes/rho.jpg

http://icon.static.xyphos.com/18030000-284322.gif Sigma - Chemist Khazon Ra
This one can be a little more tricky, but stay focused and he shouldn't be too hard to kill.
He spawns flames simular to the highbie alien daily mission ships on the ground around you.
While standing on the flames you will constantly take damage, roughly 500 pr hit.
Move around and dodge the flames and you shold be able to kill this boss without too much hassle.

http://www.polbear.no/red/images/Snakeeyes/sigma.jpg

http://icon.static.xyphos.com/18030000-284324.gif Kappa - Ankari Khazon Ra
This one can be a bit painful.
He completely drains everyones nanopool, and there is no chance to get it back during the fight.
Enforcers can't mongo, doc's can't heal etc.
With good damage in the team/raid you can probably kill him before cocoon, tms or evade perks run out.

http://www.polbear.no/red/images/Snakeeyes/kappa.jpg

http://icon.static.xyphos.com/18030000-284321.gif Alpha - Cha Khazon Ra
This is the hardest boss of them all.
It spawns Alien Defense System (nukers) and alien larvaes. These adds can wipe a whole raidforce if you don't keep your head cool.
Unconfirmed, but I would think that you should stop damage on the boss and kill adds before turning back to the boss.
I think that if you keep doing damage on the boss when the adds spawn, additional adds will spawn and it will be hard to survive.

http://www.polbear.no/red/images/Snakeeyes/alpha.jpg


All bosses have a chance to drop the following loot:

http://auno.org/res/aoicons/22401.gif Inactive Alien Tank Armor
http://auno.org/res/aoicons/99658.gif Inactive Alien Material Conversion kit
http://auno.org/res/aoicons/12692.gif Inactive Alien Translation Device
http://auno.org/res/aoicons/220416.gif Inactive Alien Beacon
http://auno.org/res/aoicons/220416.gif Inactive Alien Battery
http://auno.org/res/aoicons/220416.gif Inactive Alien Reflex Modifier
http://auno.org/res/aoicons/218776.gif Controller Recompiler Unit's
http://auno.org/res/aoicons/100337.gifLead Viralbots up to ql239 (supple/strong/observant/enduring/arithmetic/spiritual)

http://www.polbear.no/red/trbbar.jpg

Thanks to AO-Universe, Xyphos, Auno and my fellow org mates of The Red Brotherhood!

Any feedback on the guide is most welcome! :thumbup:

NineRivers
09-22-2011, 08:00 PM
Amazing! I didn't realise there was a plan to it all. I just thought we formed up into a large mob, ran in, killed everything, looted everything and then ran out again. :)

Snakeeyes
09-22-2011, 09:07 PM
Hehe, that works too Nine :)

Snakeeyes
12-09-2011, 05:59 PM
THIS GUIDE IS OUT OF DATE, EVEN MORE SO AFTER THE NEXT PATCH

READ AO-UNIVERSE GUIDE INSTEAD: http://www.ao-universe.com/main.php?site=knowledge&link=3&id=551

Zoleem
12-09-2011, 06:06 PM
Or you could just update yours, sniki !

:)

Snakeeyes
12-09-2011, 06:06 PM
All in good time Zol ^^ :thumbup: